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MTG Current News

MTG Current News

Whats new in MTGA

Hello my friends! May is finally over and, with it, its stressful ladder in Magic Arena. How did you do? Were you able to reach Mythic? Were you in the Top 250 of Constructed or Limited to play the Qualifier Weekend?

First of all, let’s talk about Alchemy. The 30-card Alchemy: New Capenna set hits MTG Arena this June 2. Who is exited?

Alchemy, as we are already used to, is the value format. The cards always give us more than we could expect by their mana. If it’s not 2×1, then it’s not good enough.

These are some examples of new Alchemy cards, a creature cycle of every mafia family in Capenna.

Alchemy Draft!!!

TheWizards offer us an opportunity to get Alchemy cards through drafting. In this especial event, players draft three packs of Streets of New Capenna, but one common card in each pack is replaced with a card from Alchemy: New Capenna. This card can be any rarity, so some packs will have multiple rares!

This premier draft of New Capenna Alchemy will be between June 2–6. Premier Draft New Capenna Alchemy has the same entry (10,000 gold or 1,500 gems) and payouts as the familiar Premier Draft events and awards Alchemy: New Capenna packs. The usual Premier Draft New Capenna event will remain available throughout the weekend as well.

Explorer, Explorer, Explorer

Explorer will be the format of the Premier Play in MTGA in June, with the Qualifier Play-Ins on June 11 and June 17, and the Qualifier Weekend on June 18-19.

The format, after the ban of Winota, Joiner of Forces seems to be still on the hunt for the best deck, while waiting for more Pioneer cards to enter Magic Arena.

Here are some options to try. Aggro, Tempo, Combo and the Rakdos Midrange, which helped me reach the Top 250 of the season last month.

IZZET PHOENIX

Deck (60)
Ledger Shredder
Arclight Phoenix
Lightning Axe
Consider
Opt
Strangle
Chart a Course
Expressive Iteration
Finale of Promise
Crackling Drake
Island
Mountain
Hall of Storm Giants
Otawara, Soaring City
Riverglide Pathway
Spirebluff Canal
Steam Vents
Stormcarved Coast
Kazuul’s Fury
Fading Hope
Sideboard (15)
Unlicensed Hearse
Slip Out the Back
Soul-Guide Lantern
Abrade
Fry
Chandra, Torch of Defiance
Anger of the Gods
Mystical Dispute
Ox of Agonas

MONO BLUE TEMPO

Deck (60)
Ascendant Spirit
Spectral Sailor
Rattlechains
Shacklegeist
Spectral Adversary
Supreme Phantom
Geistlight Snare
Brazen Borrower
Curious Obsession
Spell Pierce
Faceless Haven
Cemetery Illuminator
19 Snow-Covered Island
Sideboard (15)
Lofty Denial
Mystical Dispute
Witness Protection
Essence Capture
Test of Talents
Tempted by the Oriq
Weathered Runestone

GREASEFANG PARHELION

Deck (60)
Greasefang, Okiba Boss
Island
Tainted Indulgence
Faithful Mending
Parhelion II
Hallowed Fountain
Drowned Catacomb
Watery Grave
Godless Shrine
Glacial Fortress
Takenuma, Abandoned Mire
Yahenni’s Expertise
Sorin, Vengeful Bloodlord
Can’t Stay Away
Swamp
Eiganjo, Seat of the Empire
Thoughtseize
Elspeth Resplendent
Raffine, Scheming Seer
Raffine’s Tower
Plains
Kaito Shizuki
Ledger Shredder
Sideboard (15)
Dovin’s Veto
Fateful Absence
Vanishing Verse
Soul-Guide Lantern
Yahenni’s Expertise
Go Blank
March of Otherworldly Light
Fracture

RAKDOS MIDRANGE

Deck (60)
Fatal Push
Mountain
Blood Crypt
Thoughtseize
Chandra, Torch of Defiance
Bonecrusher Giant
Castle Locthwain
Kroxa, Titan of Death’s Hunger
Bloodchief’s Thirst
Blightstep Pathway
Den of the Bugbear
Hive of the Eye Tyrant
Graveyard Trespasser
Haunted Ridge
Duress
Bloodtithe Harvester
Fable of the Mirror-Breaker
Sokenzan, Crucible of Defiance
Takenuma, Abandoned Mire
Swamp
Angrath’s Rampage
Kolaghan’s Command
Sorin the Mirthless
Infernal Grasp (MID) 107
Sideboard (15)
Go Blank
Feed the Swarm
Ray of Enfeeblement
Kolaghan’s Command
Hidetsugu Consumes All
Ob Nixilis, the Adversary
Grafdigger’s Cage
Duress

Oracle Changes and Comprehensive Rules Change

With the release of Commander Legends: Battle for Baldur’s Gate there are a few cards which are receiving errata to their Oracle text and several changes to the official Magic.

ZEVLOR, ELTUREL EXILE

Zevlor’s activated ability was inadvertently printed without the word “only,” which made the “single target” requirements read very oddly. This has been added in the Oracle card reference.

Old text:
Haste
{o2}, {oT}: When you next cast an instant or sorcery spell that targets a single opponent or a single permanent an opponent controls this turn, for each other opponent, choose that player or a permanent they control, copy that spell, and the copy targets the chosen player or permanent.

New text:
Haste
{o2}, {oT}: When you next cast an instant or sorcery spell that targets only a single opponent or a single permanent an opponent controls this turn, for each other opponent, choose that player or a permanent they control, copy that spell, and the copy targets the chosen player or permanent.

NEERA, WILD MAGE

Neera, Wild Mage’s printed text wasn’t quite clear about what happens to the nonland card you revealed if you choose not to cast it. The text has received an update to clarify that it goes to the bottom of your library with the other cards.

Old text:
Whenever you cast a spell, you may put it on the bottom of its owner’s library. If you do, reveal cards from the top of your library until you reveal a nonland card. You may cast that card without paying its mana cost. Then put the rest on the bottom of your library in a random order. This ability triggers only once each turn.

New text:
Whenever you cast a spell, you may put it on the bottom of its owner’s library. If you do, reveal cards from the top of your library until you reveal a nonland card. You may cast that card without paying its mana cost. Then put all revealed cards not cast this way on the bottom of your library in a random order. This ability triggers only once each turn.

DYNAHEIR, INVOKER ADEPT

Dynaheir has an ability that, once activated, will copy the next ability you activate if you spent at least four mana to activate it. However, the card was printed without the words that are normally on this kind of ability that stop mana abilities from causing it to trigger. Without those words, activating a mana ability by spending four or more mana does cause it to trigger, but, contrary to what you might expect, that mana ability isn’t copied when the triggered ability resolves.

Also, you can find the Comprehensive Rules Change here: https://magic.wizards.com/en/articles/archive/news/comprehensive-rules-changes-2022-06-01

That’s all folks, have a great week and we’ll see you playing in Magic Arena!

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